![]() ![]() The new "Guard Attack" feature allows a fighter to intercept and hit an incoming opponent's strike damage-free (even Desperation Moves can be repelled in this fashion). Once the critical counter's time period has expired, the player can finish with a special move. ![]() When it is full and a player lands a strong punch as a counter, the character enters into a critical counter mode where the player has a short amount of time during which their character can link multiple attacks together. During a match, a bar beneath the player's vitality will fill. KOF XII also introduces the "critical counter" system. ![]() However, the Tactical Shift System from The King of Fighters 2003 has been removed. The King of Fighters XII uses the usual 3-on-3 team system with each fight consisting of up to five rounds. ![]()
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